Aggiornamento 1.0.1, dal 20 gennaio

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kevin1993
view post Posted on 16/2/2010, 19:43     +1   -1




A TUTTE LE VERSIONI MI DICE QUESTA COSA...HO WINDOWS VISTA...
 
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michel-5
view post Posted on 16/2/2010, 20:09     +1   -1




CITAZIONE (kevin1993 @ 16/2/2010, 19:43)
A TUTTE LE VERSIONI MI DICE QUESTA COSA...HO WINDOWS VISTA...

entra nel forum e controlla se c'è una soluzione al tuo bug in 'bug risolti' oppure posta l'errore nel topic 'bug PCF10 1.0.6'
 
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view post Posted on 16/2/2010, 23:23     +1   -1
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ragazzi per qualsiasi cosa non postate qui ma scrivete nel forum, grazie!
 
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kevin1993
view post Posted on 16/2/2010, 23:56     +1   -1




michel-5 nn c'è il mio problema sul forum..
 
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michel-5
view post Posted on 17/2/2010, 00:04     +1   -1




CITAZIONE (kevin1993 @ 16/2/2010, 23:56)
michel-5 nn c'è il mio problema sul forum..

e allora postalo nel topic dei bug e riceverai la risposta ;)
 
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ludo38
view post Posted on 22/2/2010, 20:35     +1   -1




Hello,

I tried PCF 1.0.6. This is really a great game!

I am not sure if this is the right place to post this...
A the end of second season I have the following error:


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidCastException: Conversion from string "720.21004867101" to type 'Double' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(String Value, NumberFormatInfo NumberFormat)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(Object Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(Object Value)
at PCF10.TransferMarket.Prepara_Mercato()
at PCF10.TransferMarket.TrasferimentiMercato(Boolean FineAnno)
at PCF10.NuovaStagione.NuovaStagioneMod()
at PCF10.RiepilogoAnno.picContinua_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
PCF
Assembly Version: 1.0.6.0
Win32 Version: 1.0.6.0
CodeBase: file:///D:/Programmes/Jeux/PCF10/PCF.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.VisualBasic.PowerPacks.Vs
Assembly Version: 9.0.0.0
Win32 Version: 9.0.30729.1
CodeBase: file:///D:/Programmes/Jeux/PCF10/Microsoft.VisualBasic.PowerPacks.Vs.DLL
----------------------------------------
C1.Win.C1FlexGrid.2
Assembly Version: 2.6.20073.357
Win32 Version: 2.6.20073.357
CodeBase: file:///D:/Programmes/Jeux/PCF10/C1.Win.C1FlexGrid.2.DLL
----------------------------------------
Interop.ADODB
Assembly Version: 2.8.0.0
Win32 Version: 2.8.0.0
CodeBase: file:///D:/Programmes/Jeux/PCF10/Interop.ADODB.DLL
----------------------------------------
C1.Win.C1Input.2
Assembly Version: 2.0.20073.33104
Win32 Version: 2.0.20073.33104
CodeBase: file:///D:/Programmes/Jeux/PCF10/C1.Win.C1Input.2.DLL
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
PlaySound
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Programmes/Jeux/PCF10/PlaySound.DLL
----------------------------------------
Xigga.ID3
Assembly Version: 0.5.0.0
Win32 Version: 0.5.0.0
CodeBase: file:///D:/Programmes/Jeux/PCF10/Xigga.ID3.DLL
----------------------------------------
Interop.JRO
Assembly Version: 2.6.0.0
Win32 Version: 2.6.0.0
CodeBase: file:///D:/Programmes/Jeux/PCF10/Interop.JRO.DLL
----------------------------------------
C1.Win.C1SuperTooltip.2
Assembly Version: 2.0.20073.44
Win32 Version: 2.0.20073.44
CodeBase: file:///D:/Programmes/Jeux/PCF10/C1.Win.C1SuperTooltip.2.DLL
----------------------------------------
C1.Win.C1Chart.2
Assembly Version: 2.0.20073.17282
Win32 Version: 2.0.20073.17282
CodeBase: file:///D:/Programmes/Jeux/PCF10/C1.Win.C1Chart.2.DLL
----------------------------------------
CustomPanelControl
Assembly Version: 1.0.3439.29689
Win32 Version: 1.0.3439.29689
CodeBase: file:///D:/Programmes/Jeux/PCF10/CustomPanelControl.DLL
----------------------------------------
System.Web
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:


<system.windows.forms jitDebugging="true">


When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

 
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michel-5
view post Posted on 22/2/2010, 22:20     +1   -1




ludo38 write in 'international users' ;)
 
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view post Posted on 22/2/2010, 22:34     +1   -1
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CITAZIONE (michel-5 @ 22/2/2010, 22:20)
ludo38 write in 'international users' ;)

https://fantacanestroforum.forumcommunity.net/?f=2616795
 
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MarkRenton88
view post Posted on 9/3/2010, 15:35     +1   -1




scusate..ho finito la seconda stagione e non mi fa andare avanti..dice ke ho un problema con il jit(just in time)...cosa devo fare?
 
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michel-5
view post Posted on 9/3/2010, 15:39     +1   -1




CITAZIONE (MarkRenton88 @ 9/3/2010, 15:35)
scusate..ho finito la seconda stagione e non mi fa andare avanti..dice ke ho un problema con il jit(just in time)...cosa devo fare?

entra sul forum e posta il tuo problema (con dettagli) nella sezione dei BUG ;)
 
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ben96
view post Posted on 9/3/2010, 16:55     +1   -1




Sto topic non muore mai!
 
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_Enos
view post Posted on 11/3/2010, 21:15     +1   -1




Io ho un problema alquanto IDIOTA.
Come lancio una partita?

Mi blocco qui, non so come far partire l'amichevole prefissata.
Domanda assurda, problema da deficiente cosmico, lo so :D
 
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ben96
view post Posted on 11/3/2010, 21:23     +1   -1




1-) Sviluppo del gioco- nuovi utenti.
2-) Sviluppo del gioco domande pcf10
3-) Se non ti parte il gioco o hai problemi di bug- Sviluppo del Gioco- Bug versione 1.07
4-) Aggiorna all'ultima versione, 1.07!
5-) Attendere in linea, non appena Armando torna a casa saprà risponderti!
 
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_Enos
view post Posted on 11/3/2010, 21:41     +1   -1




Io cmq volevo soltanto sapere come lanciare una partita ^.^
 
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ben96
view post Posted on 11/3/2010, 21:43     +1   -1




Si si non c'è problema. Ti ho solo detto come fare. Per lanciare una partita credo che debba spingere sul tasto con la palla da basket in alto o sul pallino verde! Buona fortuna!
 
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97 replies since 20/1/2010, 13:34   3,831 views
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